WebImport from Smurfy Enable Ghost heat 40 Cooling time : 0 Cooling Rate : 1.00 heat/sec (Info) Effective Cool Rate from map : 100% Effective Heat Capacity from map : 100% Heatsink … http://keikun17.github.io/mwo_heat_simulator/
MechWarrior 5: Mercenaries How heat works The math!
WebJan 22, 2024 · It's got a HUGE problem in MWO: Ghost heat. You will mostly want to stagger shots because the heat is real. Also, convergence is bad on the wide arms. #1. The Fifth Horseman. Jan 22, 2024 @ 9:07am Playable, not exceptional. The KGCs in MWO differ in their hardpoints a lot - personally I found 2xUAC10+MRM40 a decent fit: better range, … WebWELCOME TO MECH DB Reference and Mechlab for MechWarrior Online BROWSE 'Mechs and Equipment Search for 'Mechs with specific attributes, or view weapon stats, ghost heat tables, etc. BUILD Custom loadouts in the Mechlab A full MWO Mechlab is available with comprehensive loadout stats and tools. いわもとq
Gauss Rifle - MechWarrior Online Wiki
WebSep 22, 2024 · ER Meds have a ghost heat grouping (HSL) of 6 but they're also fairly warm especially if you're firing them with the MRMs, and honestly they don't really sync well with MRMs anyway. ... (the MWO model they pinched/adapted for MW5 Mercs on the Catapult has no missile doors and 35 tubes lol) Last edited by FOAD; Sep 22, 2024 @ 3:14am #9. … WebSetting heat cap at 30 w/o ghost heat leaves, AC40s, UAC60s (DWF) and LRM 100s still on the field. The most lauded is an energy system that is even more complicated and new … WebDec 14, 2015 · Never run more then two PPC, simply because you cannot alpha fire them due to ghost heat. You are better off mounting two PPC in one arm of a mech, then two either ER laser or Large Pulse Laser in the other side. Link left side, link right side, 3 for stagger fire and alpha key for go hot. pacquiao cotto stream