WebbTitle: Efficient Multi-Agent Exploration with Mutual-Guided Actor-Critic: Authors: Chen,Renlong Tan,Ying: Affiliation: The Key Laboratory of Machine Perception, Ministry of Education, Department of Machine Intelligence, School of Intelligence Science and Technology, Peking University, Beijing, 100871, China WebbThe pre-existing map from the Starcraft Multi-Agent Challenge (SMAC) we make use of is the bane_vs_bane map. In this map, each side has 20 zerglings and 4 banelings. The most optimal policy for this environment has the zerglings move out of the way to not obstruct the banelings’ movement. We make use of 3 additional
Solving AI Challenges by Playing StarCraft - NVIDIA Technical Blog
http://cron.forum.egosoft.com/viewtopic.php?f=8&t=430861 Webb17 aug. 2024 · 저번 포스팅에서는 MARL(다중에이전트 강화학습)을 위한 SMAC(Starcraft Multi-Agent Challenge)환경에 대하여 다루었다. 이번 포스팅에서는 해당 환경을 … populmmmmnow on bing
The StarCraft Multi-Agent Exploration Challenges
WebbEven after all the years, StarCraft 2 is still going strong! Follow the cream of the crop fighting for a chance to take the stage and win it all at the ESL Pro Tour finals at IEM Katowice! Watch . Latest news . Latest news. Get the Latest News. Article. February 24, 2024 ; ESL Pro Tour Season 23/24 Announcement. WebbThe model generates latent trajectories to use for policy learning. We evaluate our algorithm on complex multi-agent tasks in the challenging SMAC and Flatland environments. Our algorithm outperforms state-of-the-art model-free and model-based baselines in sample efficiency, including on two extremely challenging Super Hard SMAC … Webbpaper, we propose the StarCraft Multi-Agent Challenge (SMAC) as a benchmark problem to fill this gap.1 SMAC is based on the popular real-time strategy game StarCraft II and … sharon hooker robinson mulholland